Raven's Bluff

Adventure 6: Burrowbluff Temple
Dispatching the cult

After the bloody battle in the temple of Tymora the group moved into the kitchen and held of to rest and finish healing. They know there are at least two evil priests somewhere in the temple and Shawn was hoping to find them without being noticed.

DM:
Gary

Players:

Treasure:

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Adventure 5: Elvenblood Pass
Headed Back towards Raven's Bluff

The characters are leaving Sarbreenar after commissioning a house to be built over the old orc dungeon the group made ready to head out through Elvenblood pass to Burrowbluff.

The group defeated a gang of orc bandits on the pass with the help of some dwarves in the area and disabled the orc lair’s defenses. Coming into burrowbluff they entered a fight with the temple of Tymora and a set of elite village combatants. The group decided to hold up and rest in one of the temple chambers before continuing to explore.

GM:
Gary

Players:
Andrew
Bill
Erik
Jen
Matt

Treasure:
Little Monetary, but captured 2 suits dwarf size platemail+1, human platemail+1, shield+1, Hammer+3 Dwarven Thrower, Spear+1, Longsword+1, Shortsword+1 Luckblade, and a Girdle of Stone Giant Strength.

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Adventure 4: Under the Orc Lair
Depths of a greater evil

After defeating the orc tribe Hoff, Shawn, Kili, and Lashana headed into the deeper level of the dungeon while Gabby and Hana remained above to watch Aralic and gather treasure. Aralic can tell them he is responsible for the festival in town and needs to finish preparations for it even though the church was burned and his acolytes killed. The King’s festival celebrates an old dwarven king that ruled the area many years ago, before the dwarven empire fell. King Halav was considered a just and kind king and the celebration has persisted even though many don’t remember who it celebrates. Duke Stephan Karameikos, in whom’s dutchy the village of Sarbreenar falls, trusts Aralic to look after his people while the Duke himself resides in Raven’s Bluff tending to political matters. Aralic is certain the Duke will want to hear of the adventurers and plans to send word once the ceremonies are completed.

The party is currently about 5 miles out from Sarbreenar and in a dungeon side-trek interrupting them on their way to Raven’s Bluff to sell off the collection of treasure found on Hard Way Mountain.

DM:
Gary

Players:
Andrew
Bill
Diego
Erik
Jen

Treasure:
Each Person
27 PP
1298 GP
43 EP
527 SP
19 CP
2 Garnets worth 500 GP
1 Quartz worth 10 GP

Individual Items
Matt gets Shortbow 1
Andrew gets Shield +1, Ring of Protection +1
Diego gets Hammer +1/
2 vs giants/3 vs orc and ogre, Ring of Prot +1
Jennifer gets Elvin Chain +1, Shield +1, Longsword +1
Erik gets Dagger +1, Dagger +1/
2 vs small
Bill got Warhammer +1 and Ring of Warmth (sold)

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Adventure 3: Still in search of Serpent's Eye
Exploring the Dwarven Mines

The group descended into the fertile valley and camped smoking and preparing meat and leather after fighting an undead version of the ranger (who they buried in the fertile valley) and a hatchling Remoraz. The characters also adopted three hunting dogs they took from a hobgoblin.

Finding the Dwarven Mines the party began trying to clear a path through the old cave ins and fought off goblins invading the area. The party is currently 1 month into summer and there has been discussion about turning back and regrouping for a second expedition. (Seasons are even so 3 months summer, 3 months fall, 3 months winter, and 3 months spring).

The party cleared the mines of a stone serpent, goblins, and a grey ooze and stayed an extra week to excavate some garnets from the old dwarven mine. On the way down the mountain they encountered an ogre, troglodites, and some wildcats. Pressing on to the island they were set upon by a mad priest and a giant constrictor snake. Trying to camp for the night they were ambushed by a necrophius and several undead serpents. Moving out to the plains they were able to rest some before being attacked by a set of Druergar.

Badly beaten the party made it down off the mountain and headed for civilization. After a brief encounter with some goblins they made it to Sarbreenar where preparations were under way for King’s Festival, a significant fair in the area celebrating the old dwarven king Halav. A bath, a nice meal, and a good night’s sleep was welcomed by all.

The next morning they found the priest Aralic had been kidnapped by orcs, the church was burned and his acolytes, a dwarf named Damund and a human named Kavor, had been killed. The party set out for the orc lair and made quick work of the orcs within managing to rescue Aralic. Aralic warned of a greater danger below the orc lair and Gabby and Hana stayed to guard the Priest while the others descended into the depths . . .

DM:
Gary

Players:
Andrew
Bill
Diego
Erik
Jen
Matt

Treasure Notes:
More collected, not yet split.

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Adventure 2: Continuing the Serpent's Eye
Down the mountain . . .

The party scaled Hardship Mountain and found a Roc’s nest instead of a fortune, but they also found clues suggesting the fortune did exist, one an island that looks like a serpent’s eye in a nearby valley and the other a structure about halfway down the mountain.

The group set out to make their way towards the potential treasure hoard.

DM:
Gary

Players:
Andrew
Bill
Diego
Erik
Jen
Matt

Treasure and Notes:
The party collected more treasure, but have yet to reach an area to divide treasure. They have camped and taken up temporary residence in the old dwarven mines.

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Adventure 1: To the Serpent's Eye
A first taste of adventure

The party has gathered in The Screaming Mime, a bar that caters to adventurers. The characters know they are competent, but haven’t proven themselves on an actual quest yet. Even without proven experience the party is accepted by the veteran adventurers who offer them friendly advice, some valuable and some less so.

Over the course of the evening the party attracts the attention of a bard Itinere who is well known among adventurers as a great teller of tales, but also one who instigates the unwise to take risks they might not take otherwise. He is a dark haired man with ruddy skin and a chin that always seems two days overdue for a shave without ever forming a beard. He is a jovial sort who truly enjoys adventuring tales and smokes a pipe carved from a shark bone.

Itinere tells them that “While it is a long trek for a first adventure there is a place in the dwarven vales called the Eye of the Serpent where a wealthy clan of gem miners were wiped out and their treasure never recovered. It is not an easy quest, in fact the famous ranger Salutem and his elven companion Sagittandi vanished on that very quest some 40 years ago and the great bard Viatori Patuit followed their trail ten years later and also never returned, but if you were to succeed it would certainly earn you free drinks for the next week with such tails, I’ll buy the first round upon your return.”

It would take about a week on foot to travel to the valley and while horses might make the first part of the journey easily the mountain cliffs are very steep.

DM
Gary

Players
Andrew – Human Fighter
Bill – Dwarven Fighter/Cleric
Diego – Dwarven Fighter/Cleric
Erik – Elven Thief/Mage
Jen – Elven Fighter/Thief
Matt – Elven Thief/Mage

Treasure/Notes
Some treasure was found, but the group hasn’t returned from the adventure yet.

Along the way they defeated 7 orcs, a Vilstrak, and a Snow Lion. Bill’s Dwarf was scarred by a spear wound to the chest from and orc warrior.

At the end of the session the party was camping in the first valley on the downward slope of the mountain opposite of the way they climbed up. There is a herd of musk oxen in the valley and a mated pair of Roc up above.

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